Modeling a human head in 3D with great edge flow. tutorial

Posted on 04. Feb, 2010 by admin in Uncategorized

This tutorial shows most efficient and quick way to model a head. should work great with any polymodeler. The proper edge flow is easy to achieve this way. For help with setting up the images, please see my video on that: www.youtube.com

Tags: , , , , , ,

25 Responses to “Modeling a human head in 3D with great edge flow. tutorial”

  1. HHCDange

    04. Feb, 2010

    i have the same problem like AXE516… when i take the image as an image plane, the image always move when i want to zoom in ! :( -help please- :D

  2. Axe516

    04. Feb, 2010

    how do you stop the reference image from following the screen

  3. tndStudios

    04. Feb, 2010

    Excellent tutorial, Thanks for posting this.

  4. Taradoxxi

    04. Feb, 2010

    Thank you so much. You have no idea how much trouble you just saved me.

  5. Seigfried12

    04. Feb, 2010

    Where’d you get that reference pic, can you link me it? plz&ty

  6. swiv2d

    04. Feb, 2010

    is it easy for a noob to understand

  7. planetmirth2001

    04. Feb, 2010

    Great job – 5 stars.

  8. leviterande

    04. Feb, 2010

    is this sped up or r u a pro

  9. woodystrength

    04. Feb, 2010

    referencing is such a vital process in face modeling. i liked alot of thos hints. im always having troble with creating flowing geometry in faces everything else in a human is pretty simple. anyways. thanks again, your a genius. if i made it look that easy, i definetly wouldnt be showing people my secrets. thats because im an asshole though. ps dont model a hobo next time. Next time model a chick or something. it was kind of creepy looking at him the whole time.

  10. Baldoxxx4000

    04. Feb, 2010

    hi I have 2 questions, I see others doing Box Modeling, which i never done before, is it easier?? and second question, how do you make beach surf using only maya?
    please rep thanks!!!!willsub

  11. uin6u3d

    04. Feb, 2010

    Thx for tutorial

  12. squirc

    04. Feb, 2010

    see my other tut on that :)

  13. vrshowdown

    04. Feb, 2010

    no ear?

  14. kilvertm

    04. Feb, 2010

    Different teams work on different aspects, there are companies who specialise exclusively in providing 3D trees.

  15. Gmod10HamchiServers2

    04. Feb, 2010

    u created the same guy 2000000 years younger … Xd

  16. Rayandelacruz

    04. Feb, 2010

    He’s using Maya software by Autodesk bros.

  17. djmaxpaul

    04. Feb, 2010

    Hi. My Teacher looks like ass……showing us in class room how to work with Maya 2009. I can see that not that many people saw your video but what I have to say is Thank U to show how to make a face with explaining with voice and short video that I can fallow U. Video is AWESOME!!. Thank U. One think. Would be possible to show how to put pictures in right place. That is my problem. How big they have to be.

  18. sclogse1

    04. Feb, 2010

    One wonders if it takes this long, how any major project ever gets done….of course there must be 3-D templates to start with…then general duplication of forms…like plant life in avatar…

  19. dkk75

    04. Feb, 2010

    Great man! Thanks!

  20. Deathammer666

    04. Feb, 2010

    Blender is a free 3D software.

  21. cooliony

    04. Feb, 2010

    Nice technique!!! Simple yet VERY effective. Thanks for the tut!

  22. bk1497

    04. Feb, 2010

    hes using autodesk’s Maya

  23. Pakawee

    04. Feb, 2010

    wtf is a blender?

  24. 1980Delgado

    04. Feb, 2010

    what program is he using?

  25. MATDBC

    04. Feb, 2010

    thx for this tuto :D

Leave a Reply

Powered by Yahoo! Answers